This post has some active, playful , fun filled and most interestingly “NO PEN PAPER” activities to practice blending and segmenting.
SEGMENTING & BLENDING: SOUND AWARENESS ACTIVITIES
1.Head, Shoulders, Knees, and Toes
Give children a word with 1-4 phonemes (sounds). Have them stand up and touch their head, shoulders, knees, and toes as they are saying the sounds in words. For example, the word "cat" would be /c/ (head), /a/ (shoulders), and /t/ (knees). A great active, phonemic awareness activity for helping kids with segmenting!
2.Phoneme Jumping
Place a green, yellow, and red mat on the floor (in that order as the green indicates go and red means the last sound). Begin by giving your child a word with 1-3 sounds. Have your child say the sounds they hear as they jump from mat to mat. For increased difficulty, you may move the mats so they are further apart.
3.Count the Sounds
Take some coins, discs or token available in various board games. Give your child a word with 1-5 sounds. Write it somewhere (little bigger in size). Ask your child to move a token underneath each sound as they say it to synthesize the word. You may use different colored tokens for beginning and end sounds. Make sure your child is moving from left to right, just as if they were reading a word.
4. Disappearing Sounds
1. Use 3 letter words. Write them somewhere, on paper, floor, white board, slate, transparency sheet etc and ask the child to segment the word into its 3 sounds. For example, ‘cup’ would be /c/ /u/ /p/.
2. Then, tell the child that he or she is going to perform a magic trick. He or she is going to make the first sound disappear and make a new word.
3. In this example, the child would make the /c/ disappear and be left with the word “up”.
This helps the child to practice blending and segmenting both at the same time.
5.Find My Match (a digraph game)
Directions (for home use)
Make digraph cards in pairs (like 2 cards for each digraph). Lay all of them on a flat surface with face down. Play in turns. The player has to randomly pick 2 cards. If they come out to be same, the player keeps them and the other player takes his chance. The player with maximum cards wins the game.
Directions (for class set up)
Give each child in the class a vowel and explain the game. When you give a start signal, all students will pair up with a partner and then call out a word that contains the vowel digraph formed by their letters. Check the pairs' words to ensure the words contain their vowel digraphs, and, if so, send the pairs to the front of the room. Cheer for the digraphs! Give the start signal again so children can remix themselves into new partnerships and call out different words. Remember to use plenty of variety to cover all the vowels you have given out.
6.Guess-the-word game
The Objective of this game is to blend and identify a word that is stretched out into its component sounds.
Make/collect some picture cards of objects that the child will recognize such as: sun, bell, fan, flag, snake, tree, book, cup, clock etc
Place them in front of your child. Tell him you are going to say a word using "Snail Talk" a slow way of saying words (e.g., /fffffllllaaaag/). He has to look at the pictures and guess the word you are saying.
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